Lily city - Day 1: Vr sketches and ideas in C4D

General / 23 August 2018

So to start of right of the bat my first idea or location that I will try to design is a city based on waterlilies. 

Waterlilies symbolize a new start, hope and fertility. Inspired by the amazing art direction of Zootopia and the science fiction artworks of John Harris and John Berkey I got to work. 



The idea was to design a bunch of buildings in Gravity sketch in VR and come up with a small story. In movies this always works great. Movies with a very small universe like Snowpiercer, the new judge dredd or the new Mad Max movies all feature that. There is a location, there are people. There is a problem and how does the hero deal with that problem. 

Sometimes it's hard to tell stories with environments and it has been something I have been struggling with for some time.

So the story is that the ydillic people in Lily city live their peacefull lives, but there is a culture of moth-like people that introduce the concept of money into the city. Slowly corrupting the inhabitants of the city with their banks and empty promises. 

As a test I started out designing the Moth ship in Gravity sketch

I love the strong graphic elements that are used in Bungies Destiny and wanted to take a closer look at that with this ship, while still retaining the organic shapes. The round objects on the moth ship symbolize fungus or parasites. Because the moth people bring corruption to the peaceful lily people, slowly eating away at their society with their claims of capitalism.

The speed of Gravity sketch is insane. I was able to model this thing in under 40 minutes, while this would take much much longer in traditional modeling software. 

So I have this little ship. Next step was to model some buildings in gravity sketch and arrange them in cinema 4D to try and get interesting structures. 

So I modeled one piece in gravity sketch and reused that to create the initial lily shape. After which I tried some compositions. Of course at this point everything is very symmetrical but I will try to make things look more irregular later. 


  

Next step for me now is to bring this city arrangement back into gravity to reinforce the theme with some more organic buildings and shapes. Trying to focus on a good composition and a graphic read as well as some initial lighting ideas. 

So at this moment I am about 4 hours in and the plan is to make a small blog update every day. I really hope this is somehow informative and if you have any questions feel free to send me a pm!